James Irwin’s work investigates the relationship between physical and digital realities. Working across sculpture and digital media he makes concrete models and artefacts to explore the abstract, esoteric systems that enable digital communication. Other works manipulate and appropriate the tools and media that shape our experience of online reality.
He is currently exploring how representations of physical and digital realities can overlap to produce ‘non-spaces’ – contexts within which things are no longer easily defined as representations of the physical world or as the product of digital aesthetics. These works manifest as veneered hardwood panels overlaid with the image of UV printed Instagram filters, as hyper-lapse videos appropriated from Google Street View, and within an online blog as sequences of iPhone images manipulated through custom built software.